RESUME
EMILY ALLRED
linkedin.com/in/emily--allred/
(801)824-9300
SKILLS
• Concept Art, Character Design
• Quality Assurance Testing, Agile Development, 2D/3D Asset Pipeline
• Unreal 4 Engine, Unity Engine
• Microsoft Office Suite, Jira, Slack
• Adobe Suite, Clip Studio Paint, Procreate, PaintTool SAI
• ZBrush, Autodesk Maya, Substance Designer/Painter
EXPERIENCE
Warner Bros. Games/Avalanche|Quality Assurance Tester|2022-2023
Located, documented, and regressed issues within game builds, completed QA related tasks in both an individual capacity as well as collaborating and communicating with various teams/developers
Girls Make Games|Unity Counselor|PlayStation Campus (San Mateo)|2019
Taught basic Unity game development, supervised prototype production, provided debugging, art assets and assistance as needed
Chromalition|Artist|Unreal|Steam|2020
Produced concept art, character designs, 2D assets,and 3D models for a 3D platformer game
Forest Below|Artist|Steam, Android, iOS|2018
Produced concept art, character designs, animations, and assets for 2D puzzle game
Airwaves|Artist|Salt Lake Gaming Con|2019
Produced concept art and illustrations for AR escape room-style experience played on a vintage tv set
Glow|Artist|itch.io|2016
Produced concept art, character designs, animations, and assets for a 2D platformer game
EDUCATION
EAE Master's Studio, Game Arts Emphasis|University of Utah|2018 – 2020
Film and Media Arts BA, Entertainment Arts and Engineering Emphasis|University of Utah|2013 -2018